name = Robot X Spike
preview = robotx_preview.bmp
dir = robotx
model = robotxspike.gmf
type = weapons
base = Weapon
styles = Default
description = Robot X's long sai-shaped spike. 9000 HP, 800 DP, 200 fracture, and 1 normal.
damagesounds = sounds\titanium_hit.wav
decal = pierce01.tga 0 0 1 .25 .25 0
attachsound = sounds\cmp_generic.wav
normal = false 0 0 -1
hitpoints = 9000
concussion = 4
fracture = 200
piercing = 2
mass = 30
standard = 1
